MAGIC~

唉掰拋爾的新東西~~~~~咩幾可

概念就是用觸控完PC GAME


想當初我就對這idea感到很神奇~~~~~~~因為這種配合太詭異了XD

之前寫的觸控玩game文
http://bittyferrari.blogspot.com/2010/06/blog-post_23.html


現在MAGIC正式上線了~~~~~~

也有人對這東西做了些回應~~~~~~XDXDXD

The majority of games don't work very well with touch-based input. It's a matter of speed and the game being designed for touch gamign. The skill of RTS gamers for instance (example used because of supcom use in post) is generally measured by their APMs. Actions per minute. Touch based input is slower
(他談到的是觸控的時間)


Multitouch for SC2.... hmm. Terrible idea.


這個我看到大笑XDXDXDXDXD
Wake me up when we can do this on a notebook/tablet multitouch and I might be interested. What the hell is the point of mapping keystrokes to touch gestures when there's a keyboard sitting right in front of the screen?
(他說觸控動作變鍵盤~~那幹嘛不直接點你面前的鍵盤XD)

Those massive cannons? They took anywhere from half an hour of real time in Sup Com 1. In 2, they took 2 minutes. It was a joke.


Looks pretty neat for those kind of RPG games, but otherwise it's pretty useless for gaming. Can't imagine first person shooter games on that thing.

source
http://gizmodo.com/5577814/control-any-pc-game-with-multitouch-gestures

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